Bethesda announced on Twitter today that their highly anticipated upcoming games, Starfield and Redfall, are delayed until next year.
Redfall was originally announced during the Xbox and Bethesda E3 Showcase in June of last year. Developed by Arkane Austin, little to no information has been available since then. Its delay is not too surprising.
On the other hand, Starfield seemed on track to hit its originally planned November release. A recent rumor from a developer was that the game was “looking good,” and a beta was coming soon. Both of those still could be true; as much as we love Bethesda games, they are notorious for their bugs. A little more time in the oven for polish is never bad. After the Cyberpunk launch, crossing your “t’s” and dotting your “i’s” is probably a good idea.
Some may point to the lack of Starfield gameplay that has been seen. As a counterpoint, Bethesda didn’t officially announce Fallout 4 until five months before its release. Presumably, we’ll still see a gameplay showcase soon during not-E3.
Without Starfield, Microsoft doesn’t seem to have a marquee game release for the holiday season. Next month, we may see something come up during the upcoming Microsoft and Bethesda Games Showcase. Keep in mind that they launched the Xbox Series X|S while also delaying Halo: Infinite for a full year.
The full statement regarding the delays of Starfield and Redfall is as follows:
We’ve made the decision to delay the launches of Redfall and Starfield to the first half of 2023.
The teams at Arkane Austin (Redfall) and Bethesda Game Studios (Starfield) have incredible ambitions for their games, and we want to ensure that you receive the best, most polished versions of them.
We want to thank everyone for their excitement for Redfall and Starfield. That energy is a huge part of what inspires all of us every day and drives our own excitement for what we are creating.
We can’t wait to share our first deep dive into the gameplay for both Redfall and Starfield soon.
Thank you for your support
Source: Twitter