If you’ve played any type of golfing video game before, odds are you’re familiar with the idea of putting spin on a shot. Want the ball to roll forward when it lands? Give it some topspin. Want it to roll back or not roll much at all? Give it a little backspin. Knowing how to hit spin shots is going to be an important part of Mario Golf: Super Rush, but it can be a little confusing at first.
How to Hit Spin Shots in Mario Golf: Super Rush
There are two types of spin shots you can hit in Mario Golf: Super Rush: Topspin and backspin. To put topspin on a ball, double-tap A when your power meter reaches your desired strength. Alternatively, to put standard backspin on a ball, press B on your Joycon to stop the power meter instead of A. To put super backspin on a shot, double-tap B when you stop the power meter. If you do it properly, you will see a text box pop up next to the power meter that tells you what kind of spin you put on the ball.
Learning the timing of spin shots can be a bit confusing on your first few holes on Super Rush. You need to set your desired spin when you stop the power meter, not before or after. If you wait too late, you won’t be able to set it and will have to work with the standard spin.
I had a bit of a hard time setting my spin shots at first, however, after a couple of holes, I was able to figure out the timing and get the hang of it pretty quickly. Just be sure you know what you’re doing before you start your swing, or you’ll likely end up hitting a bad shot without any spin on the ball at all.
While learning how to use topspin and backspin may not seem that important at first, it can actually be quite handy. There will be times that you need just a few extra yards to get on the green and topspin will get you there. Alternatively, if you don’t want to roll off the green, you’ll want to know how to set up your shot with backspin.
If you can’t get it at first, don’t get frustrated. Like most things in life, practice makes perfect.