Minecraft‘s new The Wild Update has introduced a lot of new enhancements to the Minecraft world. From new mobs to updated biomes, there’s plenty to do in the game. However, one mob that’s jumped from the previous Caves and Cliffs update, is now available in this update. The Warden enemy, who’s going to make the caves a lot more terrifying.
What Does The Warden Drop in Minecraft?
Once defeated, the Warden drops a single Skulk Catalyst and five experience points. The Skulk Catalyst can be used to generate sophisticated Redstone circuitry. However, it can be found in the ancient city biomes in the deep dark. This gives you the option of either attempting to kill the Warden, or trapping it and looting the ancient city.
Unlike the friendly Allay, The Warden is an enemy who resides in the Deep Dark biome of Minecraft. Located in the depths of the caves, Wardens don’t spawn naturally. Instead, they need to be activated. Players will spawn in a Warden when they activate a Skulk Shrieker four times, if they’re in an area where light is less than 11, and if there’s not another warden within 48 blocks. The four-shriek activation is also based on each player, not each block. That means four players can activate a Skulk Shrieker block once, and a warden won’t spawn.
When they do spawn, these blind behemoths will wander the deep dark. You must not make any noise, or you’ll be spotted by the Warden. The Warden keeps tabs on each player by having an anger meter assigned to them. If the anger is high on one player, the Warden will target that one player, rather than the others. The Warden also isn’t affected by knockback, and has a 0.9-second cooldown on melee attacks. You’ll have to focus your efforts if they want to take down this fearsome foe.