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The Last of Us Part I Remake Introduces New Features

Naughty Dog announced via the PlayStation blog what to expect with the upcoming remake of The Last of Us Part I. In addition to improved graphic quality, new gameplay improvements and features have also been introduced.

On the visual quality front, The Last of Us Part I aims to render Native 4K at 30 FPS. Dynamic 4K is targeted at 60 FPS. Major PlayStation 5 features such as the DualSense wireless controller haptics, trigger effects, and 3D audio will also be included. To take full advantage of the 4K resolution, you will need a 4K device.

Improved PS5 hardware doesn’t just mean improved graphics. Naughty Dog explains how the newest Sony console allows for AI upgrades, resulting in the game’s friendly and hostile characters acting “in a more authentic and realistic way.”

On the gameplay front, there are a couple of new additions. A permadeath mode is introduced for those looking for an extra challenge. Additionally, a speedrun mode is also being introduced. Joel and Ellie are also getting “a host of brand-new unlockable costumes.”

To improve the game’s accessibility, over 60 new accessibility options are being introduced. This is an improvement from what Naughty Dog was able to do with The Last of Us Part II. One highlighted feature is a new Audio Description mode, which allows playing through the game to be more accessible, rewarding, and inclusive.

The accessibility options are being touted by Steve Saylor, better known as the Blind Gamer.

The Last of Us Part I remake is coming to PlayStation 5 on September 2nd, 2022. It will not be available through their GamePass-like service. A PC version is also in development, echoing Sony’s desire to release more games on the PC platform. Sadly, there is no word on when that PC version is due out just yet.


Written by Jake Valentine

I am the Editor-In-Chief of BossLevelGamer. I'm also a lover of video games, food, and beer.

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