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Tunic Cathedral Secret | How to Solve

Tunic Cathedral Secret - How to Open Door

Tunic is filled to the brim with wonder and mystery while giving players the tools they need to unravel them along the way. However, one of the final unlockable locations in the game is hidden away behind 12 secrets. Specifically, if you’re looking to solve the Cathedral secret, you’ll need to know how to open the locked door.

How to Solve the Cathedral Secret in Tunic

How to Solve the Cathedral Secret in Tunic

The Cathedral secret in Tunic is required for the player to access one of the final unlockable locations in the game’s world, the glyph tower. To do so, you’re going to need to have completed some other things in the game. For one, you’re going to need the teleport dash ability, and have found every single fairy in the game.

Once this is complete, you’ll be all set to find the Cathedral secret and unlock one of the final mysteries of the game.

To get the Cathedral secret, the player must go sleep at the Old House to change the time to evening. Then, head back to the Cathedral and enter the door to the left of the main entrance. Once inside the room, interact with the wall behind the ladder. This is going to open a secret door. This room contains one of the game’s many secret chests, including another wall that can be opened.

Heading through the second wall, you’ll be placed in front of a puzzle. The answer to this puzzle is: Left, up, left, up, right, up, left, up, right, down, right, right, up, right, down, left, right, down, left, down, left. This will then reveal another path to go through. This unlocks another pathway that will place you on a small balcony on the outside of the cathedral.

For the final step of the Cathedral secret, change the time back today and return to the Cathedral. Once inside you’ll find a ladder leading up to the balcony on the outside. Head up the ladder to the balcony and there will now be a new path for the player to travel down, in which they’ll be presented with one of the 12 secret treasures.

Written by Andrew Smith