Fires of Rubicon revives FromSoftware’s longest-running mecha series. It is the culmination of the studio’s years of expertise in developing games that influenced the industry.
Armored Core 6 takes you to Rubicon 3, a war-torn planet transformed into a battlefield where rebels, mercenaries, and megacorporations constantly clash against each other.
Fans of the series are no strangers to this premise. Being a mercenary pilot who takes contracts and makes his living on the battlefield has been what Armored Core games are all about.
The dull story is not the only faithful aspect of Armored Core 6, though. In fact, the most recent FromSoftware title is a solid Armored Core game that doesn’t compromise many of its core elements to onboard new players.
ARMORED CORE 6 GAMEPLAY IS A PERFECT BLEND OF THE OLD AND THE NEW
The gameplay doesn’t only expand upon the core elements of the previous titles, but it also offers a masterful control scheme that works throughout its intense battles.
In the case of Fires of Rubicon, item hunting and finding the sweet spot in your build transforms into mech customization. Your time and effort in the Assembly tab directly transforms into a tangible experience.
LEARNING ABOUT MECH CUSTOMIZATION IS THE BEST THING
FromSoftware games are known for their steep learning curves. In Elden Ring and Dark Souls, you often learn things the hard way and understand that panic-rolling will never help you.