The time is almost here for people to head to the Island of Monoth and take on the role of Mickey, Minnie, Donald, or Goofy, and depending on their level of love for Disney, I think players will find something special here.
There isn’t much dialogue during actual gameplay, thankfully. The voice acting is really only there during cutscenes. I will say it’s pretty funny. Donald is the cranky duck you’d expect, and the back and forth between him and other characters had me genuinely laughing out loud at times.
While Dlala Studios made sure that kids or more laid-back players could jump in with no issue, I would not tell anyone this was a game meant for parents to play with their kids—more something that adults can play while being able to include less experienced players if they so choose.
“IT’S AN OPEN WORLD.”
That is something I found interesting about Disney Illusion Island—it’s an open world. I would have assumed I’d be jumping from level to level, but instead, you open up your map, and it’s a big continuous area you can run around in.
There is also no combat in the game. You can lose hearts by running into enemies, but you never kill or hurt anything. Boss fights are more like puzzles, bringing a level of peace to your late-night gaming sessions.
For completionists out there, there are five windows of items to collect: 91 Tokuns, which are like little collectors cards; 22 Mickey Memorabilia, which are little nods to Disney’s history; Glint rewards, which you get from collecting little blue orbs called glint on the map
Part of what the team at Dlala Studios really drove home is how much they love the animation in the game, and I can see why. Minnie, Mickey, Goofy, and Donald each have their own style of movement, even when standing still.