Greetings, fortnight survivors. It’s time for the 21st Indie Insights, a column I started to spotlight indie games from across time and space. It mostly serves as an excuse for me to play many games.
From developers Team Lazerbeam comes a follow-up to their short proof of concept title Wrestling with Emotions. This sequel/expanded version of the original sees you take up the mantle of a new wrestling superstar in the making. Your objective? Win the title belt for hottest Pile Driver.
WRESTLING WITH EMOTIONS: NEW KID ON THE BLOCK – DEMO
Now, the game has reached early access on Steam, and there are more Gods to idolize and more cards to hoard for their precious town-building abilities.
In the demo, you could only play as Cernunnos, but in the early access version, there are now three Gods that you could potentially play as. Once you unlock all of Cernunnos’ level three cards, you can play as Plutus, and once you unlock his level three cards, you can play as Acan.
Yes, I know this is just a merge game. I know. I KNOW. I can’t stop playing it. Suika is a game where you drop different fruits into a box. It makes them all merge into progressively larger fruits until you reach the pinnacle of big fruits, the watermelon.
That’s all it is. It’s got kawaii-styled fruity artwork, reverse crane game mechanics, and an ability to cause a deep obsession in all that encounter it. Whoever told me about this game is fired. I have things to do. And yet, the tantalizing promise of watermelon calls me back.
This fun word game from Studio Folly has just been released and combines vaguely hallucinatory Yellow Submarine-esque art with making my brain string words together. Fun fact: in the UK, gubbins means nonsense.
In each game, you chose a Good Gubbin and a Bad Gubbin. The good can be a blank tile, which will act as any letter to complete a word, while a Bad Gubbin can be something that locks adjacent spaces.