Kirby’s Dream Buffet Review

Kirby’s Dream Buffet is a pleasant surprise from Nintendo. While the content lacks, the gameplay almost makes up for its shortcomings.

The game’s concept is fairly simple: across four different mini-game rounds, players are tasked with ensuring Kirby consumes as many strawberries as possible.

These rounds range from races, Mario Party-style mini-games, and a deathmatch finale. There isn’t too much variety here, and the game’s asking price of $15 already has you questioning whether or not it’s warranted. Once you pass those qualms, you’ll have a great time.

Comparisons between Kirby’s Dream Buffet and Fall Guys are inevitable and for a good reason. Both games offer competitive mini-games before a grand finale. One key difference is the number of players. While Fall Guys hosts many players, Dream Buffet is limited to four at a time.

THE BIGGEST FLAW WITH KIRBY’S DREAM BUFFET IS NINTENDO’S POOR EXCUSE AT NET CODE

However, I wonder if the lack of stability with Nintendo’s online net code is the main reason for the four-player limitation. Issues with latency and connection hiccups were far too frequent, resulting in frustration all around. This is not a new problem for Nintendo, sadly.

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