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Here’s Why Even the Best Starfield Mods Can’t Save the Game

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STARFIELD

Even the best Starfield mods won’t be enough to save Starfield. Here are five reasons why Bethesda’s space epic is beyond the saving grace of the modding community.

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Starfield mods can only do so much to improve Starfield because the game’s different systems and mechanics are so poorly connected that it keeps cracking as you play more. Indeed, some Starfield mods can bring drastic improvements to the user interface or improve immersion a bit.

5 REASONS WHY STARFIELD MODS CAN’T SAVE THE GAME

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Never completing the main quest in Skyrim is like Gaming 101 at this point. That applies to other Bethesda games, too. They allow you to stray from the main quest alone in the open world.

Starfield has evolved backward in exploration

Starfield is all about landing on new planets filled with mysteries. Most planets have their ecological wonders, alongside a few abandoned and functioning bases. But there isn’t a meaningful connection between these locations.

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Starfield is as wide as an ocean and deep as a puddle, and mods can’t fix that.

Mods can only do so much to improve the game’s poor environmental storytelling.

The lack of environmental storytelling finesse in Starfield’s development shows at every game stage.

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We knew that we wouldn’t be able to land directly on planets in a seamless fashion. Bethesda, specifically the studio head Todd Howard, definitely didn’t trick us.

Fixing the non-existent spacefaring is beyond the Starfield modders’ paycheck.

When you take your first step into the New Atlantis, you’re only met with confusion. The look and feel of the city aren’t remotely close to what we felt when we first visited Whiterun or The Imperial City. That doesn’t have to do with the setting of these games.

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Starfield’s lack of immersion requires drastic improvements.

WRAPPING UP

Bethesda is a studio known for focusing on the journey, though. They are also known for coming up with big surprises. The biggest one in their portfolio was The Elder Scrolls III: Morrowind.

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