Tom French, Halo Infinite Multiplayer Creative Director, Leaves 343
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It’s been a massive honor to have been part of a game I loved so much as a player and admired so much as a developer
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French first joined the Xbox team in 2010 as a Design Director of Pixar Rush. A year later, he joined 343 Industries as a Senior Mission Designer.
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Halo Infinite’s multiplayer has seen a massive influx of content with the recent Winter Update.
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The Halo Infinite Winter update also features the introduction of Forge Mode and the official launch of network campaign cooperative play.
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Since launch, Halo Infinite multiplayer has seen a steady stream of content releases, tweaks, and updates.
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Releasing in November 2021, Halo Infinite’s campaign featured an open world map design and a throwback to old-school Halo gameplay.
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Halo Infinite Multiplayer, which launched as a stand-alone free-to-play model, felt like old-school Halo.
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343 Industries has since done well to update the game and address its issues, but it struggles to capture the audience the Halo franchise was once known for.
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