The Witcher 3: Wild Hunt Patch 4.02 Notes

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CD PROJEKT RED revealed the newest update for The Witcher 3: Wild Hunt. They include improvements to the game’s stability and performance.

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A next-gen version was released recently to support modern hardware. The patch is 2 GB on PC and between 10-20 GBs on consoles.

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This includes last-gen consoles, too. Despite The next-gen update, CD PROJEKT RED continues to support all versions of the game.

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As for the future of The Witcher series, the original title is currently being remade with Unreal Engine 5. Additionally, a new entry in The Witcher franchise is in development.

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THE WITCHER 3: WILD HUNT PATCH 4.02 NOTES

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PC-SPECIFIC – Improved CPU core utilization in the DX 12 version. – Restored horizon-based ambient occlusion. Players who had previously turned Ambient Occlusion off will need to do so again. You can find it in Options → Video → Graphics.

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– Fixed an issue where the “My Rewards” section was not localized in REDlauncher. – Fixed an issue with a flickering landscape in Toussaint that occurred when NVIDIA HairWorks was disabled.

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CONSOLE-SPECIFIC

– Improved Performance Mode on next-gen consoles. – Fixed an issue where characters could become slightly blurry during dialogues and cutscenes on PlayStation 5.

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– Improved immersion of water appearance by adding refraction to SSR and ray-traced reflections. – Fixed a visual issue with brick textures where black artifacts covered stone arches.

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VISUAL – PC and Next-Gen Exclusive

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