in

Final Fantasy 14: Endwalker 6.08 Patch Delivers New Oceania Data Center and Class Buffs

Final Fantasy 14
Photo Credit: Square Enix

Final Fantasy 14 Patch 6.08 is now live and fixes two of the big user complaints, server congestion for users in the Oceania region, and issues with class balances.

Oceania Data Center – Materia

The Oceania Data Center is a big upgrade that will help distribute Final Fantasy 14 players to closer locations to their area of gameplay. Previously, data centers were only located in Japan, North America, and Europe. That meant anyone playing in Australia, New Zealand, or any other region in the area, were forced to endure latency issues caused by accessing servers across long distances.

Players in the new Oceania located server regions will no longer need to access servers in Japan which should greatly reduce any of the previous lag they were experiencing.

To help with the transition, anyone chose chooses the new Oceania Data Center will receive currency bonuses and experience boosts.

Adding the new Oceania Data Center should also help speed up servers in other regions that have been experiencing congestion. You may recall that Square Enix had to halt sales of the game in December 2021 because of server issues.

Class Buffs Across the Board

Final Fantasy 14 Patch 6.08 also aims to fix some issues with class balances.

Instead of going the nerfing path which often annoys gamers, Square Enix has chosen to buff most classes. The biggest buff appears to be with Paladins who are receiving multiple attack improvements.

Final Fantasy 14
Photo Credit: Square Enix

Here Are All the Class Updates for Patch 6.08 (It’s a Big List):

Paladin

  • Spirits Within: Potency has been increased from 250 to 270
  • Expiacion: Potency has been increased from 300 to 340
  • Blade of Faith: Potency has been increased from 350 to 420
  • Blade of Truth: Potency has been increased from 350 to 500
  • Blade of Valor: Potency has been increased from 420 to 580

Marauder/Warrior

  • Tomahawk: Potency has been increased from 100 to 150

Monk

  • Phantom Rush: Potency has been increased from 1,000 to 1,150

Dragoon

  • Dragon Sight: Range has been extended from 12y to 30y. Target party member is no longer required to remain within 12y in order to receive the effects of the left eye. The channeling animation between the dragoon and their target has been removed.
  • Raiden Thrust: Potency has been increased from 260 to 280
  • Stardiver: Potency has been increased from 500 to 620
  • Heavens’ Thrust: Combo potency has been increased from 430 to 480
  • Chaotic Spring: Combo potency has been increased from 240 to 260. Rear combo potency has been increased from 280 to 300

Rogue/Ninja

  • Spinning Edge: Potency has been increased from 200 to 210
  • Gust Slash: Potency has been increased from 140 to 160. Combo potency has been increased from 300 to 320
  • Aeolian Edge: Potency has been increased from 120 to 140. Rear attack potency has been increased from 180 to 200. Combo potency has been increased from 340 to 360. Rear combo potency has been increased from 400 to 420
  • Armor Crush: Potency has been increased from 120 to 140. Flank attack potency has been increased from 180 to 200. Combo potency has been increased from 320 to 340. Flank combo potency has been increased from 380 to 400
  • Hyosho Ranryu: Potency has been increased from 1,200 to 1,300

Samurai

  • Hakaze: Potency has been increased from 150 to 180
  • Jinpu: Combo potency has been increased from 250 to 280
  • Shifu: Combo potency has been increased from 250 to 280
  • Ogi Namikiri: Potency has been increased from 800 to 900
  • Kaeshi: Namikri: Potency has been increased from 1200 to 1350

Machinist

  • Drill: Potency has been increased from 550 to 570
  • Air Anchor: Potency has been increased from 550 to 570
  • Chain Saw: Potency has been increased from 550 to 570

Dancer

  • Cascade: Potency has been increased from 180 to 220
  • Fountain: Combo potency has been increased from 240 to 280
  • Reverse Cascade: Potency has been increased from 240 to 280
  • Fountainfall: Potency has been increased from 300 to 340
  • Technical Finish: 4 Steps potency has been increased from 1,080 to 1,200

Thaumaturge/Black mage

  • Fire III: Potency has been increased from 240 to 260
  • Blizzard III: Potency has been increased from 240 to 260
  • Blizzard IV: Potency has been increased from 300 to 310
  • Fire IV: Potency has been increased from 300 to 310
  • Xenoglossy: Potency has been increased from 660 to 760

Summoner

  • Astral Impulse: Potency has been increased from 430 to 440
  • Ruby Rite: Potency has been increased from 430 to 450
  • Fountain of Fire: Potency has been increased from 520 to 540

You can check out the full patch notes here. We also created a list for all of the mainline Final Fantasy games ranked from worst to best.

BossLevelGamer

Written by Boss Level Gamer

Leave a Reply

Your email address will not be published. Required fields are marked *