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Mortal Shell Won’t Be Available on Steam Until 2021

Mortal Shell Epic Games Store Exclusive

Cold Symmetry has announced that Mortal Shell will be getting a PC beta this July along with a Q3 2020 release date. While the game will be available on Playstation 4, Xbox One, and Epic Games Store later this year, Steam users will need to wait until 2021 to add this game to their libraries.

Developed by Cold Symmetry and published by Playstack Ltd., Mortal Shell is an upcoming action RPG game with souls-like elements that will push players to their limits as they battle dangerous monsters within its macabre world.

Cold Symmetry is planning a Mortal Shell open beta exclusive to PC that will be available from July 3-10 later this year. Leading up to launch, beta codes will be given away through the game’s Instagram, Facebook, Twitter, and to random users that subscribe to the game’s official mailing list.

As mentioned above, the PC release for Mortal Shell has been initially planned as a timed exclusive on the Epic Games Store, and will eventually be released on Steam sometime in 2021. As expected, the news about the Epic Games Store exclusivity was disappointing to some, so the Cold Symmetry dev team explained the reasons behind this decision in the game’s Discord:

“Many of you have heard the announcement that Cold Symmetry, together with the game’s publisher Playstack, have decided to release Mortal Shell on the Epic Games Store as a PC timed-exclusive,” said the dev team. “While this will not affect the releases on PlayStation 4 or Xbox One, we understand that for those of you fellow PC users who prefer to keep their game library on Steam and are excited about Mortal Shell, this news can be disappointing.”

“We would like to provide a bit of context to how this decision came to be,” continues the statement. “While the game was initially set to be smaller and less polished than it is now, we kept pushing and raising the bar, believing that a small but dedicated team can create something compelling in a genre that demands famously high standards.”

“So yeah… ironically this project was “the Dark Souls of game development” for us. The reason we’re telling you this is not for pity, but to give you some real-life context about the headspace we were in when Epic Games first showed an interest. When Epic approached us, the game was at its most critical stage in development, where additional financial support was something that would meaningfully improve the quality of the Mortal Shell experience. Was this an easy choice? No. But given the circumstances, we felt it was the right thing to do for the game.”

Written by Andrew Smith