The Forgotten Hall is one of the many game modes you can find when you start playing Honkai Star Rail. It is a relatively easy mode to understand, but mastering and completing it is something else entirely. This game mode requires you to strategize and build your team accordingly. Otherwise, you won’t get very far.
So, let’s have a look at what to expect from these upcoming stages!
How to Access the Forgotten Hall
Once you reach Trailblaze Level 21, the Forgotten Hall will be unlocked. The first section you will unlock will be the Memory of Jarilo-VI. The Fleeting Lights mission will appear, and an NPC will approach you in the Parlor Car. Complete this mission to start playing the Forgotten Hall mode. You can find a step-by-step here.
How To Play Forgotten Hall
There are three objectives for you to complete for each stage. Two of the objectives are to win without any team members getting defeated and to win the fight within a certain amount of cycles. The cycles are dictated by how many turns you take in battle.
Depending on the stage, you will require 4 to 8 characters which meet the level requirements. While in combat, you cannot access your inventory or eat any food to replenish your health. You are also not allowed to change your team setup once in battle. However, using Techniques to buff or heal your characters will work.
Each stage has its own set of buffs known as Memory Turbulence that will help you, especially at the beginning of the battle. Additionally, once your team is defeated, you will have to start all over again. The game increases in difficulty the further you progress.
Memory of Jarilo-vi Stages
This is the first set of levels that will appear when you play Forgotten Hall mode for the first time. The Memory of Jarilo-VI stages are typically referred to as just Memory. There are 15 stages altogether, with one-time rewards for you to claim. We’ll give you a brief rundown for each stage to help you along.
Stage 1
Memory Turbulence: Increases Wind damage dealt by all allies by 50%.
Enemies Wave 1: Voidranger Reaver x2, Voidranger Distorter x1, Antibaryon x1,
Enemies Wave 2: Voidranger Trampler x1, Voidranger Reaver x2, Baryon x2
Enemy Level: 32
Enemy Weakness: Physical, Lightning, Imaginary, Wind, Quantum, Ice
F2P Team Recommendations: Dan Heng, Trailblazer, March 7th, Natasha
Best Team: Blade, Tingyun, Yukong, Natasha
Best Element Recommendations: Imaginary, Wind, Physical
For the first wave, initiate the fight with a Physical attack, so position your characters accordingly in your team setup. This is because most enemies in the first wave are weak to Physical attacks. In terms of prioritization, defeat the Antibaryon and Baryons first as it helps minimize damage. Remember to shield up and heal to avoid having any downed characters.
Stage 2
Memory Turbulence: Increases Ice damage dealt by all allies by 50%.
Enemies Wave 1: Automaton Spider x1, Automaton Hound x2, Silvermane Gunner x1
Enemies Wave 2: Automaton Direwolf x1, Automaton Hound x2, Silvermane Gunner
Enemy Level: 36
Enemy Weakness: Wind, Lightning, Physical, Ice, Imaginary
F2P Team Recommendations: Seral, Herta, Yukong, Natasha
Best Team: Jingliu, Bronya, Pela, Gepard
Best Element Recommendations: Imaginary, Lightning, Ice
This time, initiate the first wave’s fight with Lightning or Physical attacks as enemies are weak to those. Use AoE attacks to continuously damage and inflict Weakness Breaks on your enemies, as they typically have the same weaknesses.
Stage 3
Memory Turbulence: Increases Ice damage dealt by all allies by 50%.
Enemies Wave 1: Flamespawn x1, Everwinter Shadewalker x2, Frostspawn x1
Enemies Wave 2: Ice Out of Space x1, Frostspawn x2
Enemy Level: 39
Enemy Weakness: Physical, Ice, Quantum, Fire, Wind
F2P Team Recommendations: Dan Heng, Asta, Natasha, Fire Trailblazer
Best Team: Himeko, Topaz, Asta, Luocha
Best Element Recommendations: Quantum, Wind, Fire
For the first enemy wave, start with Fire attacks. You can defeat the Flamespawn and Frostspawn enemies first, as those are easy to defeat, then focus on the rest. Asta could help with inflicting Weakness Break on the Ice Out of Space.
Stage 4
Memory Turbulence: Increases Physical damage dealt by all allies by 50%.
Enemies Wave 1: Silvermane Soldier x2, Silvermane Gunner x2, Automaton Hound x1
Enemies Wave 2: Bronya, Silvermane Soldier (Summon), Silvermane Gunner (Summon)
Enemy Level: 42
Enemy Weakness: Quantum, Wind, Physical, Ice, Lightning, Imaginary, Fire
F2P Team Recommendations: Physical Trailblazer, Yukong, Asta, Natasha
Best Team: Clara, Asta, Luka, Natasha
Best Element Recommendations: Imaginary, Fire, Physical
Physical attacks work best for the first wave of enemies. As for Bronya, be sure to take out the Silvermane Guards first, as they act as a deterrent to inflicting Weakness Break on Bronya.
Stage 5
Memory Turbulence: Increases Lightning damage dealt by all allies by 50%.
Enemies Wave 1: Automaton Spider x2, Automaton Beetle x2
Enemies Wave 2: Automaton Grizzly x1, Automaton Beetle x1, Automaton Spider (Summon)
Enemy Level: 44
Enemy Weakness: Wind, Lightning, Imaginary, Ice, Fire
F2P Team Recommendations: Serval, Dan Heng, Asta, Natasha
Best Team: Jingliu, Pela, Tingyun, Gepard
Best Element Recommendations: Lightning, Ice, Fire
In the first enemy wave, take out the Automaton Spiders first as they explode when defeated, which inflicts damage on the nearby enemies. For the second wave, you want to take out the summoned Automaton Spiders as fast as you can because they can self-destruct and cause damage to your team.
Stage 6
Memory Turbulence: Increases damage dealt by all allies’ Skill by 25% and regenerates 2 Skill Points at the beginning of each cycle.
Enemies Wave 1: Searing Prowler x1, Incineration Shadewalker x2
Enemies Wave 2: Blaze Out of Space x1, Flamespawn x2
Enemy Level: 45
Enemy Weakness: Imaginary, Lightning, Ice, Wind, Quantum, Physical
F2P Team Recommendations: Herta, Serval, Physical Trailblazer, Natasha
Best Team: Jingliu, Bronya, Pela, Gepard
Best Element Recommendations: Ice
You can start both cycles with Ice, as most enemies have Ice Weaknesses this time around. With that said, prioritize using Ice Skills or any AoE skills to defeat your enemies as fast as possible.
Stage 7
Memory Turbulence: Increases damage dealt by all allies’ Ultimate by 25% and regenerates 20 Energy at the beginning of each cycle.
Enemies on the Left: Silvermane Lieutenant x1, Silvermane Soldier x1, Silvermane Gunner x1
Enemies on the Right: Guardian Shadow x1, Imaginary Weaver x2
Enemy Level: 47
Enemy Weakness: Physical, Quantum, Ice, Wind, Lightning
F2P Team Recommendations: Qingque, Physical Trailblazer, March 7th, Natasha
Best Team: Clara, Luka, Pela, Lynx
Best Element Recommendations: Physical, Quantum
Rather than waves, this stage is split between two sides. Both sides have Physical or Quantum weaknesses, so initiate your fights with those right off the bat. For the left side, take out the Silvermane Solider and Silvermane Gunner first, then focus on the Silvermane Lieutenant. He will summon more Silvermane Guards, but this time you can ignore those as they will be defeated once you defeat the Lieutenant.
For the right side, the Guardian Shadow can be a nuisance, so make sure to have a shield out for your characters and heal as much as possible.
Stage 8
Memory Turbulence: Increases the damage dealt by the ally with the highest attack by 60% for 1 turn at the beginning of each cycle.
Enemies on the Left: Automaton Direwolf x1, Automaton Beetle x1, Automaton Hound x1
Enemies on the Right: Automaton Grizzly x1, Automaton Beetle x1, Automaton Hound x1, Automaton Spider (Summon)
Enemy Level: 50
Enemy Weakness: Imaginary, Lightning, Ice, Wind, Physical, Fire
F2P Team Recommendations: Serval, Herta, Asta, Natasha
Best Team: Jing Yuan, Pela, Tingyun, Bailu
Best Element Recommendations: Lightning, Ice
Start your fights with Lightning attacks, as both sides have Lightning Weaknesses. Prioritize defeating the smaller automatons first, which are the Automation Beetle and Automaton Hound. As with previous stages, when Automaton Spiders are summoned, defeat those first or shield up, as they can self-destruct and deal damage to your team.
Stage 9
Memory Turbulence: Weakness Break efficiency of each ally’s next attack increases by 50% at the beginning of each cycle.
Enemies on the Left: Silvermane Soldier x1, Silvermane Lieutenant x1, Silvermane Cannoneer x1
Enemies on the Right: Voidranger Trampler x1, Voidranger Reaver x2, Voidranger Eliminator x1
Enemy Level: 52
Enemy Weakness: Physical, Quantum, Wind, Ice, Imaginary, Lightning, Fire
F2P Team Recommendations: Physical Trailblazer, March 7th, Natasha, Dan Heng
Best Team: Clara, Bronya, March 7th, Lynx
Best Element Recommendations: Physical
Due to the buff received, you should focus on inflicting Weakness Breaks on your enemies. Inflicting Weakness Breaks delays your enemies’ turn, cancels their skills, and lets you deal out a good amount of damage. Watch out for the Silvermane Lieutenant, as he can cast Shield Reflect right after summoning Silvermane Soldiers. In this state, he will counterattack any attack you hit him with. Use your tank to attack him, or get some shields going.
The Voidranger Trampler has a skill called Spiral Arrow that locks onto a target and deals massive damage. You can avoid this by inflicting a Weakness Break or taunting him so he attacks your Tank instead. Even so, defeat everyone else first before focusing on the Trampler, and make sure you have shields and heals.
Stage 10
Memory Turbulence: Increases all allies’ CRIT rate by 8% at the beginning of each cycle. This is stackable up to 5 times.
Enemies on the Left: Guardian Shadow x1, Incineration Shadewalker x1, Everwinter Shadewalker x1
Enemies on the Right: Voidranger Trampler x1, Voidranger Eliminator x2, Voidranger Reaver x1, Antibaryon x1
Enemy Level: 54
Enemy Weakness: Physical, Wind, Quantum, Imaginary, Ice, Fire, Lightning
F2P Team Recommendations: Dan Heng, Physical Trailblazer, Asta, Natasha
Best Team: Sushang, Bronya, Tingyun, Fu Xuan
Best Element Recommendations: Physical, Wind
For the left side, defeat the Shadewalkers first, as the Guardian Shadow can inflict a Silent Ban, which makes it harder to defeat them later. The Silent Ban is a debuff that can be dispelled by characters like Natasha and Bronya. Either that or put up some shields to protect your characters from getting battered.
On the right side, the Voidranger Trampler’s Spiral Arrow attack is what you should be wary of. It can deal heavy damage to one character while inflicting Entanglement. This effect will delay the character’s turn and inflict Quantum DoT. You can either cleanse this debuff or use a shield to protect yourself.
Stage 11
This is where you will start needing two teams in the Forgotten Hall as the stage is split into two halves.
Memory Turbulence: Restores HP for the ally with the lowest HP by 60% of their max HP at the beginning of each cycle.
First Half
Enemies Wave 1: Flamespawn x5
Enemies Wave 2: Blaze Out of Space x1, Flamespawn x2
Enemy Level: 55
Enemy Weakness: Physical, Ice, Quantum
F2P Team Recommendations: Qingque, Herta, Natasha, March 7th
Best Team: Seele, Pela, Bronya, Fu Xuan
Best Element Recommendations: Quantum, Physical, Ice
For the first wave of enemies, use Physical or Ice attacks, and you should be fine. For the second wave, focus on defeating the Blaze Out of Space. Try to inflict a Weakness Break to get through its shield and delay its turn further to avoid damage.
Second Half
Enemies Wave 1: Everwinter Shadewalker x3, Automaton Spider x2
Enemies Wave 2: Frigid Prowler x1, Frostspawn x1, Everwinter Shadewalker (Summon)
Enemy Level: 55
Enemy Weakness: Quantum, Physical, Fire, Wind, Lightning
F2P Team Recommendations: Serval, Dan Heng, Asta, Fire Trailblazer
Best Team: Kafka, Guinaifen, Tingyun, Lynx
Best Element Recommendations: Quantum, Lightning, Fire
Use Fire or Physical attacks for the first wave and focus on the Automaton Spiders. For the second wave, defeat the summoned Everwinter Shadewalkers first, as the Frigid Prowler can consume them for an attack buff. Additionally, defeating the summoned Everwinter Shadewalkers reduces the Frigid Prowler’s defense.
Stage 12
Memory Turbulence: Increases the damage dealt by all allies’ next attack by 50%.
First Half
Enemies Wave 1: Automaton Spider x2, Incineration Shadewalker x1, Automaton Hound x1
Enemies Wave 2: Searing Prowler x1, Incineration Shadewalker x2
Enemy Level: 57
Enemy Weakness: Wind, Ice, Imaginary, Physical, Lightning
F2P Team Recommendations: March 7th, Serval, Asta, Yukong
Best Team: Imbibitor Lunae, Pela, Yukong, Luocha
Best Element Recommendations: Imaginary, Lightning, Ice
For both waves this round, you can abuse your Ice attacks as most enemies do not have any Ice resistance and will end up in the Frozen state. This way, you can deal more damage while they won’t have a chance to attack. For the second wave, take out the Incineration Shadewalkers first to make fighting the Searing Prowler easier.
Second Half
Enemies Wave 1: Silvermane Soldier x2, Silvermane Cannoneer x1, Silvermane Gunner x1
Enemies Wave 2: Silvermane Lieutenant x1, Silvermane Soldier x2, Silvermane Soldier (Summon) x2
Enemy Level: 57
Enemy Weakness: Quantum, Wind, Imaginary, Physical, Ice
F2P Team Recommendations: Physical Trailblazer, Herta, Qingque, Natasha
Best Team: Seele, Bronya, Fu Xuan, Lynx
Best Element Recommendations: Quantum, Physical, Ice
For both waves, prioritize defeating the Silvermane Guards first, as they can reduce your character’s defense. When fighting against the Silvermane Lieutenant, be wary of his skill just like in previous stages. Use your tank or shield up.
Stage 13
Memory Turbulence: A shield is provided to all allies that can absorb damage equal to 25% of their respective max HP at the beginning of each cycle.
First Half
Enemies Wave 1: Vagrant x2, Automaton Spider x2, Automaton Hound x1
Enemies Wave 2: Automaton Grizzly x1, Vagrant x1, Automaton Spider (Summon)
Enemy Level: 60
Enemy Weakness: Imaginary, Ice, Fire, Wind, Lightning, Physical
F2P Team Recommendations: Serval, Herta, Asta, March 7th
Best Team: Kafka, Guinaifen, Tinyun, Bailu
Best Element Recommendations: Lightning, Ice, Fire
The first wave of enemies is weak to Lightning or Ice, so keep attacking them with those elements while prioritizing the Automaton Spiders.
Second Half
Enemies Wave 1: Frostspawn x1, Imaginary Weaver x2, Automaton Hound x1
Enemies Wave 2: Ice Out of Space x1, Automaton Spider x1, Automaton Hound x1
Enemy Level: 60
Enemy Weakness: Wind, Fire, Quantum, Lightning, Physical
F2P Team Recommendations: Qingque, Dan Heng, Fire Trailblazer, Natasha
Best Team: Himeko, Topaz, Pela, Fu Xuan
Best Element Recommendations: Quantum, Wind, Fire
In this round, attack with Wind or Lightning, as most enemies are weak to those elements. Within the second wave, defeat the Automatons first before focusing on the Ice Out of Space.
Stage 14
Memory Turbulence: Increases CRIT Rate by 20% and CRIT damage by 40% for allies with HP higher than 80% of their max HP for 2 turns at the beginning of each cycle.
First Half
Enemies Wave 1: Silvermane Soldier x2, Silvermane Gunner x2, Silvermane Cannoneer x1
Enemies Wave 2: Bronya, Silvermane Soldier (Summon), Silvermane Gunner (Summon)
Enemy Level: 63
Enemy Weakness: Quantum, Wind, Physical, Ice, Imaginary, Fire
F2P Team Recommendations: Physical Trailblazer, Qingque, Herta, March 7th
Best Team: Topaz, Clara, March 7th, Luocha
Best Element Recommendations: Imaginary, Physical, Fire
Enemies in the first wave mainly have Physical or Ice weakness, so be sure to use those elements to attack. For the second wave, defeat the Silvermane summons first before getting to Bronya, as her weaknesses are disabled with them around.
Second Half
Enemies Wave 1: Automaton Beetle x3
Enemies Wave 2: Svarog, Automaton Hound x1
Enemy Level: 63
Enemy Weakness: Imaginary, Wind, Lightning, Wind, Fire, Physical
F2P Team Recommendations: Serval, Dan Heng, Natasha, Asta
Best Team: Kafka, Guinaifen, Sampo, Bailu
Best Element Recommendations: Wind, Lightning, Fire
This time, use Lightning, Wind, or Imaginary attacks to inflict Weakness Breaks and defeat enemies in the first wave. For the second wave, defeat the Auxiliary Robot Arm Unit first, as it can reduce your damage with its attacks. This time around, you will need a good healer or character with a shield ability, as Svarog has some massively damaging attacks.
Stage 15
Memory Turbulence: At the beginning of each cycle, the damage taken by all enemies increases by 35% until the enemies’ next action begins.
First Half
Enemies Wave 1: Silvermane Gunner x1, Silvermane Cannoneer x2, Silvermane Soldier x1
Enemies Wave 2: Gepard, Silvermane Cannoneer x1, Silvermane Gunner x1
Enemy Level: 65
Enemy Weakness: Physical, Ice, Imaginary, Quantum, Wind, Lightning
F2P Team Recommendations: Serval, Yukong, Physical Trailblazer, March 7th
Best Team: Imbibitor Lunae, Pela, Yukong, Luocha
Best Element Recommendations: Imaginary, Physical, Lightning
Solid advice would be to defeat the soldiers on either side of Gepard first, as they can buff him up. He will also summon soldiers, so be sure to defeat those as fast as possible, or he will be extremely overpowered.
Gepard can cast a Garrison Aura Field that shields everyone on his team, so use AoE attacks to destroy those as fast as possible. For this stage, be sure to have a healer or a character that can summon shields.
Second Half
Enemies Wave 1: Everwinter Shadewalker x3
Enemies Wave 2: Cocolia, Ice Edge (Left and Right Summon)
Enemy Level: 65
Enemy Weakness: Quantum, Physical, Fire, Lightning
F2P Team Recommendations: Qingque, Dan Heng, Asta, Natasha
Best Team: Seele, Bronya, Fu Xuan, Lynx
Best Element Recommendations: Quantum, Lightning, Fire
For Cocolia’s battle, don’t break her weakness right away, as she can cast Wrath of Winterland Saints. When she charges up for this attack, break her weakness before her next turn, or she will deal a huge amount of damage to your team. Aside from that, she will summon two Ice Edges, which can deal additional damage to your team. Destroy these as soon as possible.
Once this is done, you will have completed the first part of the Forgotten Hall.
Memory of Xianzhou Luofu Stages
You can unlock these Forgotten Hall stages once you’ve completed the ‘A Dragon Gallant, Its Ocean Distant’ mission under the Topclouded Towerthrust Trailblaze Mission. Just like the Memory stages, the Memory of Xianzhou Luofu stages do not reset, and the rewards can only be claimed once.
There are only 6 stages to go through, but they each have two halves. Some of the stages even have three waves of enemies, not to mention their levels are significantly higher this time around. We’ve got a brief rundown below:
Stage 1
Memory Turbulence: Damage dealt to all enemies is shared between them. When allies use AoE or Blast Attack abilities, it increases the damage dealt by 50%.
First Half
Enemies Wave 1: Flamespawn x2, Windspawn x3
Enemies Wave 2: Entranced Ingenium Illumination Dragonfish x5
Enemies Wave 3: Imaginary Weaver x3
Enemy Level: 50
Enemy Weakness: Physical, Ice, Lightning, Fire, Imaginary, Quantum
F2P Team Recommendations: Serval, Physical Trailblazer, Qingque, Natasha
Best Team: Kafka, Luka, Silver Wolf, Bailu
Best Element Recommendations: Physical, Lightning
Second Half
Enemies Wave 1: Frostspawn x3, Thunderspawn x2
Enemies Wave 2: Abundance Sprite Wooden Lupus x2
Enemies Wave 3: Cloud Knights Patroller x5
Enemy Level: 50
Enemy Weakness: Physical, Wind, Fire, Imaginary
F2P Team Recommendations: Dan Heng, Yukong, Asta, March 7th
Best Team: Blade, Bronya, Welt, Luocha
Best Element Recommendations: Imaginary, Wind, Fire
The best thing you could do for this stage is to spam AoE and blast attacks that utilize your Memory of Turbulence buff.
Stage 2
Memory Turbulence: All enemies receive increased DoT by 50%, and at the start of each cycle, there is a high chance of inflicting Bleed, Shock, Burn, or Wind Shear on all enemies. The inflicted status will last for 2 turns.
First Half
Enemies Wave 1: Entranced Ingenium Illumination Dragonfish x2, Disciples of Sanctus Medicus Ballistarius x2
Enemies Wave 2: Arumaton Gatekeeper x2, Entranced Ingenium Illumination Dragonfish (Summon) x2
Enemy Level: 60
Enemy Weakness: Imaginary, Physical, Lightning, Wind, Ice, Quantum
F2P Team Recommendations: Qingque, Serval, March 7th, Fire Trailblazer
Best Team: Seele, Bronya, Tingyun, Lynx
Best Element Recommendations: Quantum, Wind, Lightning
For this stage, target the Dragonfish first, as they can deal a lot of AoE damage.
Second Half
Enemies Wave 1: Cloud Knights Patroller x4
Enemies Wave 2: Cloud Knight Lieutenant: Yanqing
Enemy Level: 60
Enemy Weakness: Imaginary, Wind, Fire, Lightning
F2P Team Recommendations: Dan Heng, Yukong, Asta, Natasha
Best Team: Imbibitor Lunae, Yukong, Pela, Luocha
Best Element Recommendations: Imaginary, Wind, Lightning
Prioritize taking out Yanqing’s sword summons as they make him weaker.
Stage 3
Memory of Turbulence: After one of your allies uses a Basic Attack, the damage dealt by them and adjacent allies will increase by 50% for 1 turn. Damage received is also reduced by 50%.
First Half
Enemies Wave 1: Disciples of Sanctus Medicus Internal Alchemist x3
Enemies Wave 2: Aurumaton Gatekeeper x1, Disciples of Sanctus Medicus Internal Alchemist (Summon) x2
Enemy Level: 70
Enemy Weakness: Quantum, Physical, Lightning
F2P Team Recommendations: Qingque, Serval, Herta, Fire Trailblazer
Best Team: Seele, Pela, Fu Xuan, Tingyun
Best Element Recommendations: Quantum, Physical, Lightning
Target the Internal Alchemist first, especially before it casts a Spur of Thunderwoe, which deals a huge amount of damage to your allies. If not, you will have to cast a lot of healing or shields for protection. The Gatekeeper tends to summon Internal Alchemists when its Sanction Rate is maxed, you can delay it by using Basic Attacks and Skills that allow you to target your allies instead. Either that or break its weakness with your Ultimate or Skills.
Second Half
Enemies Wave 1: Voidranger Eliminator x2, Voidranger Distorter x1, Voidranger Reaver x1
Enemies Wave 2: Voidranger Trampler, Abundance Sprite Malefic Ape x1
Enemy Level: 70
Enemy Weakness: Quantum, Ice, Fire, Imaginary, Wind, Physical, Lightning
F2P Team Recommendations: Dan Heng, Yukong, March 7th, Natasha
Best Team: Blade, Bronya, Welt, Luocha
Best Element Recommendations: Wind
Take out the Malefic Ape first, as it can deal massive single-target damage. Employ Shields to protect your allies, especially if you prefer to use your Skills.
Stage 4
Memory of Turbulence: After an ally uses their Ultimate or launches a follow-up attack, a set amount of damage is dealt to the attacked enemy target.
First Half
Enemies Wave 1: Flamespawn x2, Windspawn x3
Enemies Wave 2: Thunderspawn x3, Frostspawn x2
Enemies Wave 3: Ice Out of Space x1, Blaze Out of Space x1
Enemy Level: 80
Enemy Weakness: Physical, Ice, Lightning, Fire, Wind, Quantum
F2P Team Recommendations: Dan Heng, Asta, Fire Trailblazer, March 7th
Best Team: Jing Yuan, Silver Wolf, Tingyun, Bailu
Best Element Recommendations: Quantum
Using characters with follow-up attacks helps to take advantage of the Memory of Turbulence buff. AoE attacks are the best way to defeat all the mobs that you’re going to be up against as well. When it comes to it, defeat the Ice Out of Space first, as it can Freeze targets.
Second Half
Enemies Wave 1: Twig of Wintry Wind x2, Twig of Glorious Blooms x2
Enemies Wave 2: Abundant Ebon Deer x1, Twig of Wintry Wind (Summon), Twig of Glorious Blooms (Summon), Twig of Lavish Fruits (Summon), Twig of Marple Leaf (Summon)
Enemy Level: 80
Enemy Weakness: Imaginary, Quantum, Ice, Fire
F2P Team Recommendations: Qingque, Herta, Yukong, Natasha
Best Team: Seele, Bronya, Pela, Fu Xuan
Best Element Recommendations: Quantum, Ice, Fire
Admittedly, it is difficult to destroy all the Twig summons, but the least you could do is break their shields to stop them from using their abilities in battle. In terms of priority, defeat the Twig of Lavish Fruits first, as it charges the Ebon Deer’s Ultimate, which deals massive damage. Twig of Marple Leaf can buff the Deer’s attack, so be sure to equip characters that can remove buffs, like Pela or Luocha.
Stage 5
Memory of Turbulence: At the beginning of every cycle, 2 Mara-Struck Soldiers or Abundance Sprite Golden Hounds are summoned. After an enemy target gets defeated, a set amount of damage is dealt to all enemies.
First Half
Enemies Wave 1: Mara-Struck Soldier (Summon) x2, Mara-Struck Soldier x3
Enemies Wave 2: Mara-Struck Soldier (Summon) x2, Disciples of Sanctus Medicus Shape Shifter x1
Enemy Level: 85
Enemy Weakness: Quantum, Ice, Fire, Imaginary, Wind
F2P Team Recommendations: Qingque, Herta, Yukong, Natasha
Best Team: Jingliu, Tingyun, Welt, Luocha
Best Element Recommendations: Imaginary, Wind, Ice
You should prioritize taking out the summoned enemies, as they can help deal a good amount of damage to your enemies when defeated. Pela or Luocha is useful here to debuff the enemies to prevent them from reviving or healing themselves.
Second Half
Enemies Wave 1: Abundance Sprite Golden Hound (Summon) x2, Abundance Sprite Wooden Lupus x2, Shadow Jackhyena (Summon) x2
Enemies Wave 2: Abundance Sprite Malefic Ape x1, Abundance Sprite Golden Hound (Summon) x2
Enemy Level: 85
Enemy Weakness: Quantum, Lightning, Ice, Imaginary, Wind, Fire
F2P Team Recommendations: Dan Heng, Serval, March 7th, Fire Trailblazer
Best Team: Topaz, Himeko, Pela, Gepard
Best Element Recommendations: Wind, Ice, Fire
Again, defeat the summoned enemies first to deal more damage. Shield up your allies as the Malefic Ape deals huge damage to a single ally.
Stage 6
Memory of Turbulence: After an ally uses a Skill on any ally or themselves, it dispels 1 buff on the ally the Skill was used on. For each debuff dispelled, the damage dealt by all allies increases by 20%. This is stackable up to 10 times. Defeating an Elite or stronger enemy in the final wave will immediately result in victory.
First Half
Enemies Wave 1: Mara-Struck Soldier x2, Entranced Ingenium Illumination Dragonfish x2
Enemies Wave 2: The Ascended x1, Entranced Ingenium Illumination Dragonfish x2
Enemy Level: 90
Enemy Weakness: Quantum, Ice, Fire, Imaginary, Physical, Lightning
F2P Team Recommendations: Serval, Herta, Fire Trailblazer, March 7th
Best Team: Jingliu, Tingyun, Pela, Bailu
Best Element Recommendations: Physical, Lightning, Ice
Target the Illumination Dragonfish first, as they deal damage when they self-destruct. Be sure to use your skills to cleanse and debuff your team to utilize the Memory of Turbulence buff.
Second Half
Enemies Wave 1: Cloud Knights Patroller x2, Entranced Ingenium Illumination Dragonfish x2
Enemies Wave 2: Stellaron Hunter Kafka, Entranced Ingenium Golden Cloud Toad x1, Entranced Ingenium Obedient Dracolion x1
Enemy Level: 90
Enemy Weakness: Imaginary, Wind, Fire, Physical, Lightning, Quantum
F2P Team Recommendations: Dan Heng, Asta, Yukong, Natasha
Best Team: Blade, Bronya, Welt, Lynx
Best Element Recommendations: Imaginary, Physical, Wind
This time, defeating the Illumination Dragonfish will decrease the defense of the Cloud Knights, which will help you defeat them faster. When it comes to the second wave, just focus on defeating Kafka, leaving the Ingeniums alive. The Ingeniums grant debuffs to your team, but with the Memory of Turbulence, this is a good thing, as you can cleanse your team and gain more damage buffs.
Finishing this stage will be the end of the Xianzhou part of the Forgotten Hall.
Memory of Chaos Stages
This is a leveled-up version of the typical memory stages and will be unlocked once you clear the Forgotten Hall Memory of Jarilo-VI Stage 15. The Memory of Chaos will reset every 15 days on a Monday at midnight. Each reset will bring a new Memory Turbulence effect which will affect your gameplay, and your rewards will be reset so you can gain more as you play. The levels and enemies remain the same, though.
Stage 1
First Half
Enemies on the Left: Automaton Grizzly x1, Automaton Beetle x2, Automaton Spider (Summon) x2
Enemies on the Right: Decaying Shadow x1, Imaginary Weaver x2
Enemy Level: 68
Enemy Weakness: Lightning, Ice, Fire, Imaginary, Wind, Quantum, Physical
F2P Team Recommendations: Serval, Fire Trailblazer, Asta, Natasha
Best Team: Jing Yuan, Silver Wolf, Tingyun, Bailu
Best Element Recommendations: Lightning, Fire
For the enemies on the left, you will want to take out the Automaton Spiders first, and for the ones on the right, defeat the Weavers first. The summoned Automaton Spiders will immediately cast Timed Module, which will ensure they explode after a turn and deal heavy damage. Hence, take them out as fast as you can.
The Weavers deal a lot of AoE damage, so taking them out first is a good idea. When the Decaying Shadow charges up its Liberation of the Golden Age attack, focus all your attacks on it to avoid getting battered when it unleashes its attack.
Second Half
Enemies on the Left: Senior Staff Team Leader x1, Grunt Security Personnel x1, Grunt Field Personnel (Summon) x2, Grunt Security Personnel (Summon) x1
Enemies on the Right: Disciples of Sanctus Medicus Shape Shifter x1, Disciples of Sanctus Medicus Ballistarius x1, Mara-Struck Soldier (Summon) x2
Enemy Level: 68
Enemy Weakness: Imaginary, Ice, Fire, Physical, Wind, Quantum
F2P Team Recommendations: Dan Heng, Yukong, Herta, March 7th
Best Team: Jingliu, Bronya, Pela, Luocha
Best Element Recommendations: Imaginary, Ice
For the first wave, be sure to inflict a Weakness Break on the Senior Staff Team Leader to remove Performance Points from him. Performance Points will increase his damage, and the character that inflicts Weakness Break on the Senior Staff Team Leader will have their damage boosted instead.
As for the second wave, defeat the Mara-Struck Soldier summons first as they are buffed with Draining Hit, allowing them to drain your HP whenever they attack. You can focus on the Shape Shifter when the Mara-Struck Soldier summons are gone.
Stage 2
First Half
Enemies on the Left: Stormbringer x1, Windspawn x2, Imaginary Weaver x1
Enemies on the Right: Abundance Sprite Malefic Ape x1, Abundance Sprite Wooden Lupus x1, Abundance Sprite Golden Hound x1
Enemy Level: 70
Enemy Weakness: Imaginary, Ice, Fire, Lightning, Quantum, Physical, Wind
F2P Team Recommendations: Herta, Asta, Fire Trailblazer, March 7th
Best Team: Jingliu, Pela, Asta, Luocha
Best Element Recommendations: Ice, Fire
Windspawns can inflict Wind Shear on your characters, so take them out first. Additionally, Stormbringer has a Windfall Storm ability that allows it to deal massive damage to anyone inflicted with Wind Shear. If you do get inflicted by it, cleanse your character or inflict a Weakness Break on Stormbringer to stop it.
The Malefic Ape is another strong opponent. When it casts Wrathful Roar, you can either avoid using your skills or inflict Weakness Break on it in this state. If possible, try to divert the Wrathful Roar to your Tank rather than your DPS.
Second Half
Enemies on the Left: Aurumaton Gatekeeper x1, Mara-Struck Soldier x2, Entranced Ingenium Illumination Dragonfish (Summon) x2
Enemies on the Right: Guardian Shadow x1, Incineration Shadewalker x2
Enemy Level: 70
Enemy Weakness: Quantum, Wind, Lightning, Ice, Fire, Imaginary, Physical
F2P Team Recommendations: Qingque, Dan Heng, Yukong, Natasha
Best Team: Seele, Bronya, Tingyun, Fu Xuan
Best Element Recommendations: Quantum, Wind
When the Dragonfish are summoned, take those out first to avoid getting hit with some AoE damage. They also explode when defeated, which damages other enemies. As for Guardian Shadow, prepare to remove a lot of debuffs from your team or heal up your characters when they get hit.
Stage 3
First Half
Enemies on the Left: Silvermane Lieutenant x1, Silvermane Cannoneer x1, Silvermane Gunner x1, Silvermane Soldier (Summon) x2
Enemies on the Right: The Ascended x1, Mara-Struck Soldier x2, Disciples of Sanctus Medicus Ballistarius x1
Enemy Level: 73
Enemy Weakness: Quantum, Physical, Ice, Imaginary, Wind, Lightning, Fire
F2P Team Recommendations: Physical Trailblazer, Herta, Natasha, March 7th
Best Team: Clara, Lynx, Pela, March 7th
Best Element Recommendations: Physical, Ice
Prioritize taking out the Silvermane Lieutenant first and attacking him until he casts Shield Reflect. Inflict Weakness Break on the Lieutenant in this state will immediately cancel out his ability and make him weaker.
As for The Ascended, when she enters the Japa state, inflict a Weakness Break on her, or else she will inflict a Prana-Siphon debuff which reduces the amount of recoverable HP for your characters. If you fail to interrupt her, you can always cleanse the debuff.
Second Half
Enemies on the Left: Frigid Prowler x1, Frostspawn x2
Enemies on the Right: Svarog, Automaton Beetle x1, Vagrant x2
Enemy Level: 73
Enemy Weakness: Quantum, Lightning, Fire, Wind, Imaginary, Ice
F2P Team Recommendations: Yukong, Serval, Asta, Dan Heng
Best Team: Kafka, Guinaifen, Tingyun, Luocha
Best Element Recommendations: Lightning, Fire
Frigid Prowler can summon lesser enemies and devour them in the next turn, which will buff its attacks. To prevent this, be sure to defeat the lesser enemies, as it will grant a defense debuff to the Prowler when no lesser enemies are around. As with all Svarog fights, focus on defeating the Auxiliary Robot Arm Unit, as it can imprison allies and self-destruct to cause huge amounts of damage.
Stage 4
First Half
Enemies on the Left: Blaze Out of Space x1, Incineration Shadewalker x2, Flamespawn x1
Enemies on the Right: Aurumaton Gatekeeper x1, Entranced Ingenium Obedient Dracolion x1, Entranced Ingenium Illumination Dragonfish (Summon) x2
Enemy Level: 75
Enemy Weakness: Quantum, Physical, Ice, Imaginary, Wind, Lightning
F2P Team Recommendations: Dan Heng, Qingque, Herta, March 7th
Best Team: Fu Xuan, Silver Wolf, Seele, Lynx
Best Element Recommendations: Quantum
Blaze Out of Space will cast Blazing Absorption, followed by Rain of Purifying Flames for its next turn, and this deals huge AoE damage. To avoid it, inflict a Weakness Break while it is still in the Blazing Absorption state. For the right-side enemies, take out the Goldfish first, so they deal damage to the Aurumaton. Note that if you don’t have many Quantum characters, Wind characters can help, too, as the Aurumaton is weak against it.
Second Half
Enemies on the Left: The Ascended x1, Disciples of Sanctus Medicus Ballistarius x2, Disciples of Sanctus Medicus Internal Alchemist x1
Enemies on the Right: Gepard, Silvermane Cannoneer x1, Silvermane Soldier x1
Enemy Level: 75
Enemy Weakness: Imaginary, Physical, Lightning, Ice, Quantum, Wind
F2P Team Recommendations: Serval, Yukong, Physical Trailblazer, Natasha
Best Team: Kafka, Luka, Tingyun, Luocha
Best Element Recommendations: Physical, Lightning
Like before, Weakness Break The Ascended in the Japa state or cleanse the Prana-Siphon debuff away. For Gepard, you will have to break the shields he cast on his team and deal massive damage once the shield is depleted to have a shot at winning.
Stage 5
First Half
Enemies on the Left: Senior Staff Team Leader x1, Grunt Security Personnel x1, Grunt Field Personnel x1
Enemies on the Right: Automaton Grizzly x1, Automaton Beetle x1, Vagrant x1, Automaton Spider (Summon) x2
Enemy Level: 78
Enemy Weakness: Ice, Fire, Imaginary, Physical, Lightning, Wind
F2P Team Recommendations: Herta, Asta, Fire Trailblazer, March 7th
Best Team: Jingliu, Tingyun, Pela, Fu Xuan
Best Element Recommendations: Ice, Fire
On the left side, taking out the Grunts should be your priority so the Senior Staff Team Leader cannot buff himself. On the right side, taking out the Automaton Spider summons is a priority to avoid the self-destructive damage inflicted on your team.
Second Half
Enemies on the Left: Disciples of Sanctus Medicus Shape Shifter x1, Entranced Ingenium Illumination Dragonfish x2, Mara-Struck Soldier (Summon) x2
Enemies on the Right: Stellaron Hunter Kafka, Cloud Knights Patroller x2
Enemy Level: 78
Enemy Weakness: Imaginary, Wind, Ice, Physical, Lightning, Quantum, Fire
F2P Team Recommendations: Dan Heng, Yukong, Serval, Natasha
Best Team: Blade, Bronya, Welt, Luocha
Best Element Recommendations: Imaginary, Wind
For the left, take out the Mara-Struck Soldier summons first, as they can buff the enemy and heal them. You can dispel the buff by using characters like Luocha, Pela, or Luka. As for the right, cleanse your characters when Kafka inflicts the Dominate effect on them to avoid getting attacked by your team.
Stage 6
First Half
Enemies Wave 1: Disciples of Sanctus Medicus Shape Shifter x1, Disciples of Sanctus Medicus Internal Alchemist x1, Disciples of Sanctus Medicus Ballistarius x1, Mara-Struck Soldier (Summon) x2
Enemies Wave 2: Searing Prowler x1, Disciples of Sanctus Medicus Shape Shifter x1, Mara-Struck Soldier (Summon) x2
Enemy Level: 80
Enemy Weakness: Imaginary, Ice, Wind, Physical, Fire, Quantum, Lightning
F2P Team Recommendations: Dan Heng, Yukong, Fire Trailblazer, March 7th
Best Team: Imbibitor Lunae, Tingyun, Welt, Luocha
Best Element Recommendations: Imaginary, Ice
For the first wave, defeat the Internal Alchemist before it has a chance to implant a Spur of Thunderwoe, which can deal massive amounts of damage when the Internal Alchemist is defeated. After that, prioritize defeating the Mara-Struck Soldier summons, as they can buff their team.
As for the second wave, defeat the Shape Shifter first after you are done taking out the Mara-Struck Soldier summons.
Second Half
Enemies Wave 1: Abundance Sprite Malefic Ape x1, Abundance Sprite Golden Hound x1, Abundance Sprite Wooden Lupus x1, Shadow Jackhyena x1
Enemies Wave 2: Abundance Sprite Malefic Ape x1, Senior Staff Team Leader x1, Grunt Security Personnel (Summon) x1, Grunt Field Personnel (Summon) x2
Enemy Level: 80
Enemy Weakness: Ice, Fire, Wind, Quantum, Lightning, Imaginary, Physical
F2P Team Recommendations: Herta, Serval, Asta, Natasha
Best Team: Jingliu, Bronya, Pela, Fu Xuan
Best Element Recommendations: Ice, Fire
Prioritize inflicting a Weakness Break on the Malefic Ape as soon as possible for the first wave to avoid massive damage to your team. On the second wave, take out the Grunt summons first, then move on to the Team Leader, leaving the Malefic Ape for last. This is due to the amount of buffs the Grunts can give and the Team Leader’s annoying summons.
Stage 7
First Half
Enemies Wave 1: Aurumaton Gatekeeper x1, Entranced Ingenium Obedient Dracolion x1, Entranced Ingenium Golden Cloud Toad x1, Entranced Ingenium Illumination Dragonfish (Summon) x2
Enemies Wave 2: Aurumaton Gatekeeper x1, Guardian Shadow x1, Entranced Ingenium Illumination Dragonfish (Summon) x2
Enemy Level: 83
Enemy Weakness: Quantum, Wind, Lightning, Imaginary, Physical
F2P Team Recommendations: Qingque, Dan Heng, Asta, Natasha
Best Team: Blade, Bronya, Pela, Natasha
Best Element Recommendations: Quantum, Wind
As usual, there are two things you can do for the Aurumaton Gatekeeper. One is to inflict a Weakness Break before it activates its Sanction Mode, and the second is to take out the Dragonfish summons, which deals damage to your enemies. For wave 2, defeating the Aurumaton Gatekeeper should be your priority.
Second Half
Enemies Wave 1: The Ascended x1, Disciples of Sanctus Medicus Ballistarius x2, Disciples of Sanctus Medicus Internal Alchemist x1
Enemies Wave 2: The Ascended x1, Gepard, Silvermane Cannoneer x1
Enemy Level: 83
Enemy Weakness: Physical, Lightning, Ice, Wind, Imaginary
F2P Team Recommendations: Serval, Yukong, March 7th, Fire Trailblazer
Best Team: Jing Yuan, Tingyun, Yukong, Luocha
Best Element Recommendations: Physical, Lightning
Defeat the Internal Alchemist in the first wave before the other enemies. For both waves, inflicting Weakness Break on The Ascended should be prioritized as well to avoid its debuffs.
Stage 8
First Half
Enemies Wave 1: Senior Staff Team Leader x1, Grunt Field Personnel x2, Grunt Field Personnel (Summon) x2, Grunt Security Personnel (Summon) x2
Enemies Wave 2: Stormbringer x1, Senior Staff Team Leader x1, Grunt Field Personnel (Summon) x1, Grunt Security Personnel (Summon) x2
Enemy Level: 85
Enemy Weakness: Ice, Fire, Imaginary, Physical
F2P Team Recommendations: Herta, Asta, March 7th, Fire Trailblazer
Best Team: Himeko, Topaz, Pela, Gepard
Best Element Recommendations: Imaginary, Ice, Fire
Take out the Gurnt summons first in the first wave. For the second wave, you should focus your attacks on Stormbringer to break its Weakness and cancel its strong attacks. Any debuffs can be cleansed with characters like Luocha, March 7th, or Lynx.
Second Half
Enemies Wave 1: Decaying Shadow x2, Incineration Shadewalker x1
Enemies Wave 2: Cloud Knight Lieutenant Yanqing
Enemy Level: 85
Enemy Weakness: Imaginary, Wind, Lightning, Fire, Ice
F2P Team Recommendations: Dan Heng, Serval, Yukong, Natasha
Best Team: Kafka, Sampo, Tingyun, Bailu
Best Element Recommendations: Wind, Lightning
This time, focus on attacking the Decaying Shadows and inflicting a Weakness Break before they get to initiate their big attack. For Yanqing, destroy his swords, and you will be able to inflict Weakness Break on him or exploit his weakness.
Stage 9
First Half
Enemies Wave 1: Senior Staff Team Leader x1, Grunt Field Personnel x2, Grunt Field Personnel (Summon) x1, Grunt Security Personnel (Summon) x1
Enemies Wave 2: Senior Staff Team Leader x1, Automaton Direwolf x1, Grunt Field Personnel x2, Grunt Field Personnel (Summon) x1, Grunt Security Personnel (Summon) x2
Enemy Level: 88
Enemy Weakness: Imaginary, Ice, Fire, Physical, Lightning
F2P Team Recommendations: Herta, Yukong, Fire Trailblazer, March 7th
Best Team: Imbibitor Lunae, Tingyun, Pela, Luocha
Best Element Recommendations: Imaginary, Ice
Like before, take out the Grunts first before moving on to the rest of the enemies for both waves. Between the Team Leader and Automaton Direwolf, take out the Team Leader first, as it has some strong buffs.
Second Half
Enemies Wave 1: Ice Out of Space x2, Imaginary Weaver x1
Enemies Wave 2: Abundant Ebon Deer x1, Twig of Marple Leaf (Summon), Twig of Wintry Wind (Summon), Twig of Lavish Fruit (Summon), Twig of Glorious Bloom (Summon)
Enemy Level: 88
Enemy Weakness: Quantum, Fire, Wind, Physical, Ice
F2P Team Recommendations: Qingque, Dan Heng, Asta, Natasha
Best Team: Seele, Bronya, Asta, Fu Xuan
Best Element Recommendations: Quantum, Fire
Focus on taking out the Ice Out of Space in the first wave, and for the second wave, take out the Lavish Fruit and Glorious Bloom summons first. These summons provide massive energy and healing to the Abundant Ebon Deer.
Stage 10
First Half
Enemies Wave 1: Abundance Sprite Malefic Ape x1, Mara-Struck Soldier x2
Enemies Wave 2: Abundance Sprite Malefice Ape x1, Decaying Shadow
Enemy Level: 90
Enemy Weakness: Wind, Fire, Ice, Quantum, Lightning
F2P Team Recommendations: Dan Heng, Serval, Asta, Natasha
Best Team: Blade, Bronya, Asta, Lynx
Best Element Recommendations: Wind, Fire
The priority should be placed on defeating the Malefic Ape in the first wave. Additionally, be sure to put up shields and be generous with your healing while ensuring that your Tank takes most of the attacks. For the second wave, take out the Decaying Shadow first, as they can deal massive amounts of damage.
Second Half
Enemies Wave 1: Stormbringer x2, Windspawn x1
Enemies Wave 2: The Swarm True Sting (Complete), Juvenile Sting (Summon) x2, Lesser Sting (Summon) x1
Enemy Level: 90
Enemy Weakness: Imaginary, Ice, Fire, Lightning, Quantum, Physical
F2P Team Recommendations: Herta, Yukong, March 7th, Fire Trailblazer
Best Team: Imbibitor Lunae, Tingyun, Pela, Luocha
Best Element Recommendations: Imaginary, Ice
Defeat the Stormbringers first in the first wave, as they can deal massive damage to those affected by Wind Shear. Inflict Weakness Break on them to stop them from using their Windfall Storm attack.
For the second wave, defeat the summons first, as the True Sting will deal damage based on how many Swarm enemies are on the field. When the Lesser Stings get summoned, dispose of them immediately, as they can inflict Enrage on your characters. This will prevent them from using their Skills or Ultimates.
Forgotten Hall Light Cone Manifest Store
There are 7 Light Cones you can get through the Forgotten Hall Light Cone Manifest Store. All you need to do is exchange them with 200 Lucent Afterglow. You can obtain Lucent Afterglow as a reward for completing the Forgotten Hall stages.
Below are the available Light Cones you might be interested in:
- Quid Pro Quo
- Fermata
- We Are Wildfire
- River Flows in Spring
- Past and Future
- Woof! Walk Time!
- The Seriousness of Breakfast
You can refer to this Honkai Star Rail: Light Cone Tier List we’ve curated to see which ones are worth the investment.
Free Characters
So far, playing through the Forgotten Hall will grant you two free characters: Qingque and Yukong. Qingque can be obtained after clearing Memory Stage 3, and Yukong can be obtained after clearing Memory of Xianzhou Stage 1. Some simple stats and recommended builds for the two:
Qingque
Path: The Erudition
Element: Quantum
Best Position: Main DPS
Best Team: Bronya, Tingyun, Natasha (or any healer)
F2P Best Team: Dan Heng, Fire Trailblazer, Natasha
Recommended Light Cones: Before Dawn, Night on the Milky Way, Today is Another Peaceful Day
Best Relic: Genius of Brilliant Stars 4-piece set
Best Ornament: Rutilant Arena
Yukong
Path: The Harmony
Element: Imaginary
Best Position: Hybrid Support and DPS
Best Team: Seele, Tingyun, Luocha
F2P Best Team: Dan Heng, Serval, Natasha
Recommended Light Cones: Memories of the Past, Dance! Dance! Dance!, Carve the Moon, Weave the Clouds
Best Relic: Wastelander of Banditry Desert 2-piece set and Musketeer of Wild Wheat 2-piece set.
Best Ornament: Broken Keel
That’s the end of our Forgotten Hall guide! Hopefully, you find it useful to strategize and plan your way to finally conquer this game mode. It is some of the most difficult stages, so do take your time and make sure to level up your characters and their Traces before attempting to do the higher levels.