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Total War: Warhammer 3 Reworks Sieges In Some Big Ways

It’s no secret that battle sieges are not one of the most loved parts of the Total War: Warhammer franchise. Now, the game’s developers have revealed that the least popular battle type in the game is getting a big rework.

Among the new build are more siege maps that are closely tied to the game’s various factions. For example, “Cathay and Dwarfs build highly defensive fortresses set into the sides of mountains… where their firepower can be exploited to its fullest.”

In the case of Cathay’s Wei-Jin, the fortress will be protected by three layers of walls, while some of the game’s cities will receive just one wall.

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The Besieging Kislev, on the other hand, will see fighting through tight streets. At the same time, Skaven and Greenskins have “more ramshackle fortresses that are no less deadly.”

Here’s a video explaining some of the biggest changes coming to Total War: Warhammer 3.

Here are just a few more of the many updates coming our way.

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  • Large settlement maps.
  • Bigger variety of maps.
  • Option to turn the streets into a “bloody maze” by using supplies to build towers, barricades, and traps.
  • Towers now have wider capture areas, allowing units to be spread across a larger area as they go on the offensive.
  • A new currency called “supplies” will be earned by holding locations around the settlement.
  • Settlements are now multi-leveled with bridges and upper tiers.
  • And much more…

There are a ton of new Warhammer Games to keep an eye out for in 2021 and beyond and by the looks of Total War: Warhammer 3, there are going to be plenty of new options for gamers to enjoy.

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Written by Jason Ripley

Jason Ripley is an avid Nintendo Gamer, although he does branch out to other platforms. He is a veteran writer and longtime editor.